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3D Artist, Generalist




Feladatok / Tasks

What You Will Do:

  • Precise creation of the best possible models, textures, and additional assets
  • Adaptation to the concept and style of the project
  • Maintaining the finished models throughout the life-span of the project
  • Work with development team to prioritize and develop procedural assets to streamline art processes, workflows, and pipelines
  • Proactively research and prototype new techniques to improve efficiency of content production





Requirements: 

Who We Think Will Be A Great Fit:

  • 3+ years of experience in game industry or equivalent field
  • 3+ years of experience with Maya
  • 1+ years of experience with Photoshop and Substance Painter
  • Ability to set up atmosphere in scenes (environmental effects, lighting)
  • Experience with character rigging and animation
  • Ability to work with space, dimensions and composition
  • High school or university degree at Graphic Arts
  • Knowledge of drawing or painting in a classic technique
  • Minimum one released project
  • Has an online portfolio demonstrating strong artistic abilities
  • Fluent in English, both orally and in writing


Benefits: 

Bonus, If You Also Have:

  • Aptitude for 2D design (UI, logos, icons)
  • Worked on shader creation
  • Experience with Mel/Python scripting
  • Lead a team of artists or were the expert of a specific area
  • Familiarity with Perforce
  • A passion for video games


3D Artist, Generalist

Budapest
Full time, Apprenticeships

Published on 02.03.2021